|
Post by Solum on Jan 24, 2009 23:16:06 GMT -5
The Gambler (January): +10 to Luck Ace in the Sleeve: Increase health and magica by 50 for ten of your posts.
The Lover (February): +5 to Speechcraft +5 to Personality Lover’s Kiss: Charms and Calms enemies. Can be used once per thread.
The Ritual (March): Restore 100 Health Once per thread Weakness to Undead enemies
The Mage (April): +50 to Magica +5 to Intelligence +5 to Unarmored
The Apprentice (May): +150 Magica Weakness to magic.
The Storm (June): +10 Elemental Magic Resistance to Shock Magic
The Serpent (July): +10 to Alchemy Resistance to Poison Serpent’s Bite: Drains enemy fatigue, making them unable to move, for five of their posts. Can be used once per thread.
The Warrior (August): +10 to Strength +5 to Heavy Armor +5 to Long Blade
The Stallion (September): +20 to Agility
The Lord (October): Lord’s Sustenance: Able to absorb magic to gain health equal to half of the damage normally received for 10 posts. Cannot regenerate magic.
The Tower (November): +10 Lockpicking Warden’s Eye: Allows you to detect all living creatures that are in the thread at the point of use.
The Thief (December): +10 to Stealth +5 to Light Armor +5 to Lockpicking
|
|